- Void Runners loadout selection should match your raid plan, not just raw weapon power.
- Match cost to risk: bring replaceable gear for learning runs, premium gear only for clear objectives.
- Best all-around pick: the Standard Raid Build handles exploration, PvE, and selective PvP.
- Solo players should prioritize mobility and disengagement over winning every fight.
- Extraction is the goal: a modest haul extracted beats a full inventory lost on the way out.
How to Think About Your Void Runners Loadout
A strong Void Runners loadout supports a clear raid plan. In a PvPvE extraction game, the equipment you carry defines both your combat ceiling and your loss when things go wrong. Select your primary weapon, secondary weapon, consumables, armor, and resource level together as one package, then adjust the build based on whether you are learning routes, running a standard raid, or deliberately accepting high extraction risk.
The first decision is economic: how much equipment can you afford to lose? Because Void Runners is currently in Early Access playtest, balance and loot values can shift between versions, so treat every build as a framework rather than a fixed recipe.
Void Runners is in active playtest. Weapon performance, armor values, and loot economy may change with each update. Check the latest patch notes on the official Steam page before committing expensive gear to a raid.
Loadout Slot Overview:
| Slot | Purpose | Key Consideration |
|---|---|---|
| Primary Weapon | Main combat tool for expected engagement distance | Match to route: open areas favor range, interiors favor close pressure |
| Secondary Weapon | Emergency backup for close threats | Low cost, reliable, fast to deploy |
| Consumables | Healing and combat sustain | Enough for planned raid length plus extraction fight |
| Armor | Survivability | Balance protection against mobility and replacement cost |
| Resources | Ammunition and utility | Do not exceed what the route justifies |
Core Loadout Archetypes
Every practical Void Runners loadout falls into one of six archetypes. Each one trades cost, combat power, and extraction safety differently.
Low-Cost Starter Build
- Entry setup for new players
- General-purpose primary, cheap backup
- Basic survival supplies, replaceable armor
- Goal: learn routes and extract safely
Standard Raid Build
- Balanced setup for regular play
- Flexible primary matched to expected range
- Supplies for repeated engagements
- Goal: consistent, sustainable extraction
Solo Mobility Build
- Solo setup for independent raids
- Focused supplies, compact backup weapon
- Armor that preserves movement
- Goal: avoid prolonged fights, stay flexible
Duo Support Build
- Two-player setup with divided roles
- Supplies split between both players
- One holds angles while the other searches
- Goal: mutual coverage without isolation
Team Frontline Build
- Squad setup with assigned roles
- Frontline pressure plus support coverage
- Coordinated ammunition and consumables
- Goal: contest high-value areas as a unit
High-Risk High-Reward Build
- Aggressive setup for experienced players
- High-performance weapons and armor
- Full combat package, larger investment
- Goal: secure contested loot, then leave
Archetype Comparison:
| Build | Cost | Risk Level | Best For |
|---|---|---|---|
| Low-Cost Starter | Low | Low | New players, route learning, recovery runs |
| Standard Raid | Medium | Medium | Regular solo and duo raids |
| Solo Mobility | Low-Medium | Medium | Solo players using avoid-and-extract tactics |
| Duo Support | Medium | Medium | Two-player coordinated raids |
| Team Frontline | Medium-High | High | Organized squads contesting key areas |
| High-Risk High-Reward | High | Very High | Experienced players with clear objectives |
If you are recovering from a failed raid or entering an unfamiliar map, drop back to the Low-Cost Starter Build. Saving premium resources for raids with a defined objective keeps your progression sustainable across multiple runs.
Building Your Loadout Step by Step
Follow this sequence before every raid so your equipment, plan, and extraction threshold all align.
Define the Raid Objective
Decide whether this run is for learning, routine loot, or contesting a high-value zone. The objective sets the budget for everything else you carry.
Choose the Primary Weapon
Pick a weapon suited to the engagement distances on your planned route. Flexible all-rounders suit unfamiliar areas; specialized weapons suit routes you already control.
Add the Secondary and Consumables
Equip a low-cost backup for close emergencies, then load healing and combat supplies sized to the raid length. Reserve a portion specifically for the extraction phase.
Match Armor to Expected Risk
Use replaceable protection for learning runs and higher-value armor only when the raid objective justifies the cost. Never mix premium armor with a low-commitment plan.
Set the Extraction Threshold
Before entering, decide how much loot triggers the return trip. Leave once carried value justifies the risk, not when your inventory is completely full.
A loadout is ready when every slot serves the same plan: weapons match the route, supplies match the raid length, and the extraction threshold is decided before you spawn.
Role-Based Builds for Squads
In duo and team play, individual loadouts should complement each other rather than duplicate. Split combat and support responsibilities before entering the raid.
| Squad Role | Primary Focus | Equipment Priority | Key Rule |
|---|---|---|---|
| Frontline | Close-range pressure | High close-range damage, heavy armor | Create openings, absorb attention |
| Mid-Range Control | Covering fire | Accurate mid-range weapon, balanced armor | Protect angles while team searches |
| Scout / Support | Loot and routing | Mobility build, efficient recovery items | Track extraction route, avoid fights |
Team resource rules that protect the squad:
- Split essential supplies between players instead of stacking them on one runner.
- Never carry all valuable loot on a single player during movement.
- Agree on the extraction decision before the team becomes overloaded.
- Avoid splitting the group during high-risk fights.
When AI enemies and hostile players converge, break contact whenever possible. Use AI pressure as a reason to reposition rather than commit, and extract immediately when your team holds valuable loot without a clear advantage.
Loadout Decisions by Map Situation
Your build should flex to match the area you plan to contest. Use this table to adjust equipment before and during a raid.
| Map Area | Danger Level | Recommended Adjustment | Extraction Rule |
|---|---|---|---|
| Map Entry Area | Low-Medium | Standard build, verify cover and exits first | Extract early if the start area provides enough value |
| High-Value Resource Zone | High | Full combat supplies, keep extraction route open | Leave after securing target loot |
| Contested Area | Very High | Scout first, carry ammunition for extended fights | Abandon route when multiple threats converge |
| Extraction Route | Variable | Preserve supplies, avoid unnecessary fights | Begin return before inventory is full |
Pre-Raid Loadout Checklist:
- Raid objective defined and budget set
- Primary weapon matched to planned route
- Secondary weapon and consumables packed
- Armor cost justified by expected risk
- Extraction threshold agreed before entering
Frequently Asked Questions
Q: What is the best Void Runners loadout for beginners?
The Low-Cost Starter Build: a reliable general-purpose primary weapon, a low-cost backup, basic survival supplies, and replaceable armor. Prioritize learning the map and extracting safely over filling your inventory or seeking PvP.
Q: Should I bring my best gear every raid?
No. Premium equipment should only enter raids with a clear objective that justifies the cost. Learning routes, rebuilding after a failed extraction, and testing unfamiliar areas all call for replaceable gear.
Q: How does a solo loadout differ from a team loadout?
Solo builds favor mobility, focused supplies, and disengagement options because you have no teammates to cover you. Team builds divide roles and distribute supplies across the squad so no single player carries everything.
Q: When should I switch to a high-risk loadout?
Only when you are experienced, the raid objective supports the cost, and you can set a firm extraction threshold. Once the intended reward is secured, leave rather than increasing risk further.